A Monte Carlo Code for High Spatial Resolution Ocean Color Simulations
A Monte Carlo Code for Ocean Color simulations has been developed to
model in-water radiometric fields in a two-dimensional domain with a high spatial
resolution. The computational efficiency of the code has been optimized by
applying state-of-art High Performance Computing solutions, while the accuracy
of simulation results has been quantified through benchmark with the widely
used Hydrolight code. The quantitative analysis of simulated in-water profiles of
downward and upward irradiance (Ed and Eu) and upwelling radiance (Lu), has
indicated that the photon population size required to investigate the effects of
focusing and defocusing effects on in situ measurements with a resolution of 1cm
over a domain of 20m depth and 10m width for a wide range of seawater inherent
optical properties and surface waves of 5 m width and 0.5 m height, is 106, 108,
1010 for Ed, Eu and Lu, respectively. The study has also addressed the effects of
deployment speed and sampling frequency on in-water radiometric measurements
from free-fall optical radiometer systems in view of identifying the profiling
conditions that minimize uncertainties in the derived in situ data products.
D'ALIMONTE Davide;
ZIBORDI Giuseppe;
KAJIYAMA Tamito;
CUNHA Jose';
2010-09-14
OPTICAL SOC AMER
JRC56471
0003-6935,
https://publications.jrc.ec.europa.eu/repository/handle/JRC56471,
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