A method to model free form nuclear sources in Virtual Reality (VR) based dosimetry applications for training purposes is presented in this paper. A VR based dosimetry application can provide advantages in terms of time, cost and logistics with respect to traditional on-site training courses, representing a valid complement to the traditional ones. In order to benefit from these advantages, methods need to be developed to overcome the requirements such a VR application requires, such as real time response and accuracy of dose rate computation. The developed method based on the prototype [1] provides both but limits the kind of source geometries that can be simulated, only allowing parallelepiped source volumes. This paper presents a new version of this prototype which implements a revised algorithm which can cope with free form sources, allowing the tool to be able to cope with other kind of geometries which are bound to be found in a real case like cylinders or spheres
MOLTO CARACENA Teofilo;
GONCALVES Joao;
PEERANI Paolo;
VENDRELL VIDAL Eduardo;
2014-03-11
ESARDA
JRC83125
978-92-79-32730-8,
1831-9424,
https://esarda.jrc.ec.europa.eu/index.php?option=com_content&view=article&id=70&Itemid=238,
https://publications.jrc.ec.europa.eu/repository/handle/JRC83125,
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